Sunday, August 10th – Seven Springs DH

More fun at the springs! Screw climbing, lets get the big bikes and see how fast we an get down the hill. If you missed the Free Ride Weekend at the springs you should join us and check out all the work they have been doing to the region’s newest gravity park, or just be a weenie and ride the xc trails all day…

Meet: at Thick Bikes
Time: 9:00 AM
Bring: big bikes, full face helmets and body armor (or money to rent them), money for food, gas and a lift pass (all day pass is $29), lunch

6 Responses to “Sunday, August 10th – Seven Springs DH”

  1. Chris Says:

    Maybe…

  2. Chris Says:

    Of course it would have to be on Sunday…

  3. admin Says:

    sunday is better anyway. i was probably going to go dig at frick on saturday morning anyway.

  4. Chris Says:

    Here’s the constructive criticism comment about the two and a half trails (worth riding) currently at Seven Springs:

    Super Connector:
    The first jump is good.
    The second jump is good.
    The roller hump after the second jump needs to be either less tall or more gradual.
    The dirt lip to the wood platform is weird. I’m not sure what was intended with it. Maybe it could be better if the lip was pulled back away from the platform some. In any case it is slightly in the way of the next jump’s big line which requires a good bit of speed.
    Third jump: Super Fun. The disconnected/pulled back lip is awesome.
    Berm after the third jump: needs to ba made bigger/taller.
    The rest of Super Connector is fine and dandy.

    EC1 Upper:
    1st Berm: good
    2nd Berm: good
    All the rest is good. The alternate line with the rock drop is good. The new line soon to be opened is going to be fun also.

    EC1 Lower:
    All good.

    007:
    1st Jump: too small
    2nd Jump: too small and bucks you forward
    Berm after 2nd Jump: ok
    3rd Jump: too small
    4th Jump: too small
    5th Jump: too small
    Berm after 5th Jump: ok but could be built up a little more
    6th Jump: ok sized
    Berm after 6th Jump: ok but slight decreasing radius that makes it hard to get over enough to hit the 7th jump.
    7th Jump: ok
    1st and second Berm after 7th Jump: unnecessary
    8th jump: fine
    The four pack of rollers after the 8th jump is fine.
    The roller double after the four pack of rollers is fine.
    The berm after that is good.
    The step up after the berm is waaaaay too small/short and I land approximately ten feet past it.
    The rest of the seven berms that make up 007 are whatever – not nearly as fun as the top jump section – until you get to the bottom of the switchbacks and go into the woods. The wood ramp over the rock that leads into Showtime bucks you if you try to keep any speed to go into the jumps. The Jumps in Showtime are pretty fun.

  5. admin Says:

    i will add that i would like to see the berm below the rock drop/chute before the woods section of lower ec1 beefed up a little, its really loose and easy to shoot right over it if you carry too much speed over the drop.

    also the second small jump in the alternate end line next to showtime bucks kind of hard.

    the jumps in 007 didn’t seem too small to me, but i also still suck at jumping…

  6. tree kisser Says:

    Check out the pics on cu 7 springs site theres some good ones!